video game design and animation
Join the exciting industry of game development with a degree in Game Design and Animation. Study technology, artistry and art history as you develop skills to become a whole artist.
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Skills + Proficiencies
Graduates will be proficient in 3D animation and digital arts; game audio and music composition; experimental game design; interactive narrative and game storytelling; artificial intelligence in games; virtual and augmented reality; critical analysis of games, culture, and technology; and animation. Game programming and software engineering are also an option for the student to learn through our Computer Science department.
Technologies
Learn the latest software and hardware:
Software
Autodesk Maya
              Blender
              Houdini
              Autodesk 3D Studio Max
              zBrush
              Unity 3d
              Unreal Engine
              Marvelous Designer
              Adobe After Effects
              Adobe Illustrator
              Blender
              Cinema 4D
              Substance Studio/Painter/Designer
              Adobe Photoshop
              Adobe Premiere Pro
              RealFlow
              Autodesk Revit
            
Hardware
VICON Motion Capture Lab              
Oculus VR              
VIVE VR              
MagicLeap AR              
Hololens AR              
Wacom Tablets              
Canvas Tablets              
Alienware Computers              
Macintosh Computers            
           
        
           
        
Student Portfolio
Careers and Internships
A Game Design and Animation degree allows you to enter various professional fields as a game artist, 3D animator, 3D modeler, character artist, cinematic animator, concept artist, texture artist, user interface artist, world or environment artist, mechanical mesh modeler, mechanical mesh animator or rigger, 2D background artist, art director, effects artist, lead artist, art director, storyboard artist, technical artist, and corporate training and development artist.
Job opportunities by category:
Game Design
Character Concept Artist              
Environmental Concept Artist              
Video Game Level Designer              
3d Modeler              
Character Rigger              
Animation Artist / Motion Capture              
Programmer              
Cinematographer            
Animation
Storyboard Artist              
3d Modeler / Animator              
Cartoonist              
Sound Designer              
Character Designer              
Colorist              
Matte Painter              
Cinematographer            
Virtual Reality and Visualization
Scientific Visualization              
Military Simulation              
Web Designer              
Education / Training              
Worship Media              
Architecture Visualization              
Product / Industrial Design              
Television Graphic Artist            
Required Courses for BA in Game Design & Animation
Art Core Courses
- ART 3563 ILLUSTRATION
- ART 2063 DIGITAL PHOTOGRAPHY
- ART 2263 CONCEPT DEVELOPMENT
- ART 1143 DRAWING AND DESIGN I
- ART 1003 ART HISTORY: SURVEY I
- ART 3013 DRAWING II (FIGURE DRAWING)
Game Design & Animation Courses
- ART 1023 TECHNOLOGY FOR GRAPHICS
- ART 2523 3D MODELING I
- ART 2623 DIGITAL SCULPTING
- ART 2823 TEXTURING, RENDERING, & LIGHTING
- ART 2923 INTRO TO GAME TECHNOLOGY
- ART 3523 ANIMATION PRINCIPLES
- ART 3623 3D MODELING & ANIMATION II
- ART 3713 HISTORY OF DESIGN
- ART 3723 GAME DESIGN & ANIMATION STUDIO I
- ART 3823 MOTION GRAPHICS
- ART 4023 GAME DESIGN & ANIMATION STUDIO II
- ART 4323 COMMERCIAL STUDIO PHOTOGRAPHY
- ART 4223 GAME DESIGN & ANIMATION CAPSTONE
People
Jeff Price - Chair, Game Design and Animation
 
              MFA + New Media Virginia Commonwealth University                
BFA + Graphic Design University of Oklahoma              
Jeff Price received his B.F.A. in Visual Communications from the University of Oklahoma and an M.F.A. from Virginia Commonwealth University. Jeff has an extensive background in game design, electronic media, interactive communications, and graphic design.
Now teaching at Oklahoma City University, Jeff draws from 20+ years of experience as an Associate Professor of Gaming and Animation at Sam Houston State University and Oklahoma State University, Assistant Professor of Interactive Design at Virginia Commonwealth University, and his experience as the owner of Price Media Group. Jeff 's experience in the design and development of websites and web-based communications, as well as interactive multimedia and CD-ROM projects, led him to launch Price Creative Group in 2000. As principal of PCG, Price has won several industry awards in video, animation, interactive, and print design.
Jeff's students have gone on to work at industry giants such as Dreamworks, Sony Imageworks, Digital Domain, ID Software, Imaginary Forces, Magnet Interactive, Organic, Blur, Midway Games, and Big Idea.
Contact Jeff at jprice@okcu.edu
Advisory Board
Tim Wallace - Senior Hard Surface Artist at Respawn Entertainment
 
                              Formerly:                
Lead Environmental Artist for Treyarch and shipped Call of Duty Black Ops3, Also formerly Lead Environmental artist for Doom 4, ID software              
                Projects he worked on:                
QuakeLive, Return to Castle Wolfenstein, DC Universe, Rise of Nations, The Punisher, Terminator Redemption, Sphinx and the Cursed Mummy, Crimson Skies, Marvel Ultimate Alliance, Xmen Legends, Empire Earth, and Fight Club. His commercial work includes clients such as FOX television, teen choice awards, billboard music awards, scifi channel, MTV, Spike and WB Kids.              
He's had 14 years of experience as a professional artist specializing in 3d modeling, texturing and lighting of CG environments, props and characters for the video game and film industries.
Paolo de Guzman - Lead Surface Artist at Dreamworks
 
                              Projects he worked on:                
How to Train your Dragon 2 &3, Rise of the Guardians, Puss in Boots, Monsters VS Aliens, Bee Movie, Flushed Away, Over the Hedge, Shark Tale, Reign of Fire, Swordfish, Soarin', The Kid, Mission to Mars, Fight Club, Lake Pacid, EdTV, Los Gringos, What Dreams May Come, Titanic.
                Studios he's worked for:                
Dreamworks, Digital Domain
video game design and animation
Source: https://www.okcu.edu/artsci/departments/visualart/academics/game-design-animation
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